Hello, my name is Luke Cameron-Smith

I'm a software engineer specializing in systems programming, video processing, and GPU compute, with experience across backend and full-stack development

Systems Programmer
Graphics & Video Engineer
Software Engineer

Systems Programming

Building performant, low-level software in Rust and C/C++ — SIMD-optimized processing, GPU compute across CUDA/OpenCL/Vulkan, and safe abstractions over unsafe C APIs.

Game & Video Engineering

Game systems and physics, video processing pipelines, and VFX — from engine-level movement code to GPU-accelerated processing.

Leadership & Operational Thinking

Led technical process for a 6-person team as git/devops lead on Anchr — mentoring, cross-stack debugging, conflict resolution. Also 3+ years managing 8+ staff across high-pressure hospitality operations, with working knowledge of Agile.

Selected Work

Take a look below at some of my featured work.