I'm a passionate software developer from New Zealand with a focus on systems programming and high-performance computing. Currently learning Rust and building tools that solve real-world problems in gaming, video processing, and mathematical computation.
My work spans from low-level systems programming with Rust to building scalable web applications with TypeScript. I'm particularly interested in creating libraries and tools that other developers can use to build amazing things.
When I'm not coding, I enjoy exploring computer graphics algorithms, contributing to open-source projects, and helping the gaming community with precision tools for competitive play.